Everybody in the squad has XWA - it's just that getting TIE to work on XP/2000/2003 isn't THAT easy with any of the options. I for example cannot get it to work with my 3D accelerator, not even in 2D mode nowadays. I will go and take out my floppy and put it in another comp, but this is more work than I am willing to do for more than one round.
Same goes for Steel and Zwib. :P
A Question about the first set of missions
Moderator: Outer Sectors Admins
I must be the only one who found getting TIE to work really quite straightforward... I used the patch here and - erm - it worked. Just like that.
~ J Muscat
RES Muscat / Naval Reserves CL // Reserves
[BS] [MoM]x3 [IVC-BW]x3 [IVM-BB] [AAEH-2P] [LSM-6S] [MoC-3S]
[MoT-BG] [MoX]

RES Muscat / Naval Reserves CL // Reserves
[BS] [MoM]x3 [IVC-BW]x3 [IVM-BB] [AAEH-2P] [LSM-6S] [MoC-3S]
[MoT-BG] [MoX]

- AD Polanski
- Admiral<br>Imperial Navy
- Posts: 1131
- Joined: Mon Apr 26, 2004 9:39 pm
- Location: Yaga Minor Shipyard
- Contact:
- steel
- Scimitar Leader<br>Imperial Navy
- Posts: 335
- Joined: Sun Jun 06, 2004 8:53 pm
- Location: Deep jungle
In my oppinion, it is quite annoying to be forced going through hell to fly a mission designed for a 11y old game under exotic conditions. That is something that most of our few core officers would consider taking but it isn´t really modern and friendly to most newcommers.
Not that I don´t like TF. TF is probably the best SW game ever produced. But it brings too much trouble for my time and will.
Not that I don´t like TF. TF is probably the best SW game ever produced. But it brings too much trouble for my time and will.
Retired fossil Steel
"For the greater glory of the Empire..."

"For the greater glory of the Empire..."



