News

09.21.11
        YOGEME 1.0!!! Fully functional for all platform, including SaveAs functionality both from old to new platforms (via Converter.exe for now) and for the first time, new to old platforms (internal). Huzzah!


05.14.09
        YOGEME 0.6 is out! This is the XvT release, next up is XWA. You can switch between platforms, settings can be saved in APPDATA instead of the registry, and there's also BoP support. Starting to enter the home stretch!


01.06.09
        Wow, haven't updated this page in over a year. Oops.
        Okay, YOGEME is aproaching the 0.4 release, the first for XvT, trying to get it done soon. The battle image lag issue for TIE has been fixed, and some minor back-end re-writes have been done as well. More will be coming after I get XvT out.
        Ship construction has been halted indefinitely, I just don't have the time to do all of the programming work and pay enough attention to modelling to get the detail and quality that I want to accomplish. There are others out there that are far better at it than I am, and there aren't very many ships that haven't been done at least once as it is.
        The Resources page has been uploaded, replacing the mostly useless Rosters page. For now the information is heavily slanted towards TIE95, but as I move into XvT with YOGEME I expect to get some more information there before heading on to XWA.


11.11.07
        Ahh, an update! Not only has the site been redone (as mentioned in a news post below that was never public) but we're on new hosting! With IS.net being thrown between hosts and subdomains not really working properly, the IDMR has moved to ER.net, a much more stable platform.
        Several updates are now up, as well as a few more utilities. Eventually I'll start hosting platform data as well (file formats and the like) to make it easier for other people who are interested in IDMR work.
        The latest update on YOGEME has been the addition of a battle editor, with full support for system images (ha! take that, TFW!) The only downside is that the import/export process takes a few seconds to deal with the compression. I'll try to get that sped up if it's possible. Now I'll get to map icons...
        Now that I have a website again, I'll try to post updates more often


05.29.07
        Hmm, 13 months since this has been updated... Well, let's see. The TF Lucrehulk has a complete body now, just minor work around the engines and bridge before texturing will start.
            This apparently hasn't been mentioned here, but the Ye Olde Galactic Empire Mission Editor is well underway, with the majority of functions available for TIE Fighter. Currently I am working on icons for the map interfaces which I should hopefully get started relatively soon.
            A few more values were discovered in the mission format for TIE, and I've created another utility to help me in analyzing the mission formats to find more.
            If you're reading this, the you are obviously aware of the site redesign, so no need to go much further into that.
            I'll be at school again starting next week, which means free time should increase dramatically, which means I become more productive, so stay tuned for more updates.


04.29.06
        Work has begun on the first ship, and it's a big one. Measuring in at 3,170 meters, the Trade Federation Droid Control Ship is the only request I've heard from anybody, so that's where I'm starting. Also, CM Muscat's PLTReviewer has been uploaded, and is the IDMR viewer of choice.


03.03.06
        Alright, it's been a month since I've done an update, so here we go. Again, Converter is online and working. GEPV has been updated with anti-cheat checks after the incident with EN Semm. IDMR program to aid in patch creation is also complete, work on ship creation to commence shortly.


01.22.05
        The Converter is complete, including briefings and TIE to XWA.


01.11.05
        Productive day, XvT to XWA is finished, including various checks and minor interface tweaking. Only thing it doesn't port now is the entire briefing.


01.09.05
        XvT to XWA is just about done, minor tweaks to TIE to XvT. Converter has been updated.


11.11.05
        TIE to XvT conversion has been completed, and the mission is flyable immediately. Working on XvT to XWA right now, since they're fairly similar. The Converter has been posted here.


10.28.05
        Headway is being made on the Mission Converter, trying to work through snags in the TIE to XvT process. All of the real info transfers correctly, trying to determine the magic info that makes the mission actually playable.



Copyright © 2005- Admiral Jagged Fel
The Galactic Empire: Empire Reborn is Copyright © 2004- Fleet Admiral Tiberius Fel
Certain information Copyright © 1998-2004 Grand Admiral Daemon
"Star Wars" and related items are trademarks of LucasFilm Ltd and LucasArts Entertainment Co.

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